Hi! I'm Ocean.
First off, thanks for taking the time to check out my website.
I have been working as lead XR Designer at Razoredge here in Cleveland, Ohio for seven years. I have a BFA in Game Design from the Cleveland Institute of Art.
I currently reside in Portland, Oregon.
I primarily work in Unreal, Unity, and Blender. I have a wide breadth of skills; leadership, project management, AR/VR development, graphic design, illustration, 2D + 3D asset creation, 2D + 3D animation, sound design, and concept art.
Ultimately, my passion is utilizing my skills to create games and experiences that people enjoy; and knowing how and why they enjoy them. Cultivating accessibility and bringing people together through the power of games.
I have an enthusiastic, life long passion for games. I love to observe and figure out the systems that make games tick and why people enjoy them; from five second gameplay loops to overarching narrative structure.
I love horror and science fiction movies, photography, reading, going to art museums, and listening to vinyl.
Favorite Games:
Nier Replicant, Alan Wake 2, Undertale, Destiny 2, Disco Elysium, Moon RPG, Death Stranding, Citizen Sleeper, Hollow Knight, Silent Hill 3, Halo: Reach
My strongest hobby right now is I love organizing, leading, and teaching raids, dungeons, and difficult aspirational content in Destiny 2. I have thousands of hours in the game and I instictively pick apart mechanics and encounters to figure out what the most efficient route or easiest way to teach is. I strive to experiment with builds and try everything the game has to offer as I believe there is nothing else like it on the market. The marriage of art and game design in Destiny 2 is masterclass and second to none.